Posted May 15th 2008 10:00PM by Samuel Axon
Filed under: FPS
DICE's Battlefield Heroes is many, many things all wrapped up in a bite-sized package. "Less is more," as they say. But here's one thing you'd think
DICE wouldn't be happy about: constant comparisons to
Valve Software's mega-hit
Team Fortress 2. You'd think.
"If they want to keep comparing it to
TF2, I think that's perfectly okay,"
said producer Aleksander Grondol to Shacknews. "It's an honor to be compared to a great game like
Team Fortress 2, and I think the art style in
TF2 is awesome." Okay, so ... maybe DICE is cool with it after all! Grondol did note, however, that
Heroes' gameplay is nothing at all like that of
TF2, artistic choices notwithstanding.
Welcoming comparison to a game as acclaimed and successful as
TF2 is a cocky move
. That sets the bar very high. Early impressions of
Heroes have ranged from
very positive to
kind of lukewarm, so it's tough to tell whether or not those making the comparison are onto something with regards to the fun factor.
[Via
Rock, Paper, Shotgun]
Posted May 15th 2008 12:00PM by James Murff
Filed under: Expansions, Features, Patches, FPS, Multiplayer
Welcome, Herr Doktor. No doubt you have at least sampled the waters of the new TF2 update, resplendent in it's new content. However, you are not concerned over the new Gold Rush map, or the new Payload gametype. No, you are most likely aiming to obtain your überweapons: the Blütsauger, Kritzkrieg, and Übersaw. Unfortunately, you have to complete the many new medic achievements, ranging from the incredibly hard to the very simple. Thankfully for you, Herr Doktor, we have compiled a guide to acquiring those achievements in the easiest way possible. We have already given you the
first,
second, and
third part of our guide, so here is the fourth. Keep this in mind the next time
we proclaim our love for you.
Continue reading Guide to TF2 Medic Achievements, Part 4
Posted May 14th 2008 5:00PM by James Murff
Filed under: Action, FPS
For those antsy to enter a barren winter wasteland, where the people
hunt the eggs of giant homicidal insectoid alien things, you're in luck. Capcom has announced today that their bug-hunting epic, Lost Planet Colonies, has
finally gone gold, and will be available to all who wish to partake in its wintry splendor in two weeks. So grab your thermos, gun, and overcoat (which Frank seems to be missing) and prepare for some awesome bug-killing action.
Posted May 14th 2008 12:00PM by James Murff
Filed under: Expansions, Features, Patches, FPS, Multiplayer
Welcome, Herr Doktor. No doubt you have at least sampled the waters of the new TF2 update, resplendent in it's new content. However, you are not concerned over the new Gold Rush map, or the new Payload gametype. No, you are most likely aiming to obtain your überweapons: the Blütsauger, Kritzkrieg, and Übersaw. Unfortunately, you have to complete the many new medic achievements, ranging from the incredibly hard to the very simple. Thankfully for you, Herr Doktor, we have compiled a guide to acquiring those achievements in the easiest way possible. We have already given you the
first and
second parts of our guide, so here is the third. Keep this in mind the next time
we proclaim our love for you.
Continue reading Guide to TF2 Medic Achievements, Part 3
Posted May 13th 2008 12:00PM by James Murff
Filed under: Expansions, Features, Patches, FPS, Multiplayer
Welcome, Herr Doktor. No doubt you have at least sampled the waters of the new TF2 update, resplendent in it's new content. However, you are not concerned over the new Gold Rush map, or the new Payload gametype. No, you are most likely aiming to obtain your überweapons: the Blütsauger, Kritzkrieg, and Übersaw. Unfortunately, you have to complete the many new medic achievements, ranging from the incredibly hard to the very simple. Thankfully for you, Herr Doktor, we have compiled a guide to acquiring those achievements in the easiest way possible. We have already given you the
first part of our guide, so here is the second. Keep this in mind the next time
we proclaim our love for you.
Continue reading Guide to TF2 Medic Achievements, Part 2
Posted May 13th 2008 8:30AM by John Callaham
Filed under: Biz, FPS
So why did Digital Illusions decided to try out a free-to-play model for its upcoming multiplayer shooter
Battlefield Heroes? According to a new interview at Gamesindustry.biz, one only has to look at piracy in the PC industry as an indirect reason for this move. According to Ben Cousins, the producer of the game at developer
Digital Illusions, the dev team looked at how piracy had affected the games industry in Asia and how they moved to a free-to-play model with micro-transactions for their PC titles.
Cousins states that the budget for
Battlefield Heroes is relatively small; about a quarter of the size of budget for their upcoming console-only shooter
Battlefield: Bad Company. Their business model is such that they expect 95 percent of their players to never use the micro-transactions and that they will make revenues from the remaining five percent. While the game isn't strictly speaking a web browser based title, Cousins believes that ultimately that is where the game industry is going to evolve where gamers play their titles via a web browser, "whether it's running on an iPhone or a Mac or on the PC."
Posted May 12th 2008 4:30PM by James Murff
Filed under: Homebrew, Casual, FPS
Jack Thompson would be so ashamed at the sort of violence that is being perpetrated recently. First
Fantastic Blood Boy, and now this?!
Beltality is a small, quirky game where you control presses with one of two goal: squish people (in showers of square blood, no less!) or assemble robots. It's an amazingly simple game, and a good time waster. There are also leaderboards, for those obsessives who have to show their awesome high scores to their friends.
[Via
IndieGames]
Posted May 12th 2008 4:00PM by James Murff
Filed under: Biz, FPS, RPG
You'd think most, if not all, critics would decry the (
former)
draconian DRM from Mass Effect. Apparently not so. In a piece that is best described as comparing apples to oranges, critic Mike Doolittle manages to wow and astound with statements such as this (which don't even matter anymore, thanks to the
DRM removal):
"So let's look again at
Mass Effect. Is it really draconian to expect gamers to be connected to the internet? Sure, some people may want to play offline for some arbitrary reason, but is that really going to comprise a significant percentage of players? And what about the three-activation limit? How many times do you plan on re-installing the game? How many friends are you going to 'loan' it to?"
What is he comparing? Well, he's connecting iTunes DRM, which allows for unlimited transfers to iPods and is easily circumvented, to the former Mass Effect DRM, which required you to connect online every 10 days and only allowed 3 installs in total. Maybe he's just a bleary-eyed, out-of-touch dinosaur in regards to the PC gaming scene, but it's very possible to upgrade 3 times within two months, which would indeed require reinstallation. Or maybe he doesn't realize the social nature of gaming because he spends most of his time holed up in an apartment, furiously critiquing single-player games. Either way, if you feel like checking out an article
noticeable devoid of logic, check it out.
Posted May 12th 2008 12:00PM by James Murff
Filed under: Expansions, Features, Patches, FPS, Multiplayer
Welcome, Herr Doktor. No doubt you have at least sampled the waters of the new TF2 update, resplendent in it's new content. However, you are not concerned over the new Gold Rush map, or the new Payload gametype. No, you are most likely aiming to obtain your überweapons: the Blütsauger, Kritzkrieg, and Übersaw. Unfortunately, you have to complete the many new medic achievements, ranging from the incredibly hard to the very simple. Thankfully for you, Herr Doktor, we have compiled a guide to acquiring those achievements in the easiest way possible. Keep this in mind the next time
we proclaim our love for you.
Continue reading Guide to Medic Achievements, Part 1
Posted May 10th 2008 12:00PM by Samuel Axon
Filed under: Biz, Expansions, Action, Adventure, Casual, FPS, RPG, RTS, Sandbox, Simulation, Strategy
So little has changed in recent months --
The Sims 2 and
World of Warcraft still completely dominate PC game sales. Sure, now and then something
usurps them for a short time, but they always come back. The top 10 PC games in the
NPD sales report released this past week:
1. The Sims 2 Kitchen & Bath Interior Design Stuff Expansion Pack2. The Sims 2 Double Deluxe3. The Sims 2 FreeTime Expansion Pack4. World Of Warcraft: Battle Chest5. World Of Warcraft6. Call Of Duty 4: Modern Warfare7. Sins Of A Solar Empire8. World Of Warcraft: Burning Crusade Expansion Pack9. Assassin's Creed: Director's Cut Edition10. Tom Clancy's Rainbow Six: Vegas 2
That makes four years that
The Sims 2 and
World of Warcraft have been fairly consistently
pwning the industry. The only other PC exclusive on the list is Ironclad/Stardock's runaway 4X RTS hit
Sins of a Solar Empire. The others --
Call of Duty 4, Assassin's Creed, and
Rainbow Six: Vegas 2 -- are multi-platform titles.
WoW's position is no surprise, given the
NPD's research with regards to online game revenues.
The Sims 2's domination of the charts, however, speaks to a vast, silent market of gamers to whom hardcore games like
Rainbow Six don't appeal.
Posted May 10th 2008 11:00AM by James Murff
Filed under: Patches, FPS, Multiplayer
Update after
update after
update, it seems. Team Fortress 2, hot on the heels of the last patch, has
received yet another patch. This one fixes some major issues, such as problems with two achievements, problems with the Kritzkrieg not behaving properly, and problems with players being unable to use the new medic items. Hopefully this has fixed most of the issues with the new patch, but
after recent history, it's almost guaranteed there will be more issues.
Posted May 9th 2008 7:00PM by John Callaham
Filed under: FPS, Screenshots
Developer Gearbox Software and publisher Ubisoft recently revealed that their long awaited WW II tactical shooter
Brothers in Arms: Hell's Highway has been pushed back to August. Today the publisher released some new screenshots to keep us occupied for a little while longer.
Reportedly the game was pushed back to put in some more multiplayer features and support. Of course it could be that Gearbox has one of the busiest game line-ups around. In addition to Hell's Highway they are working on
Aliens: Colonial Marines and the Wii game
Samba de Amigo for Sega and
Borderlands for 2K Games. In the meantime these terrific looking (and Unreal Engine 3 powered) screenshots from Hell's Highway make waiting for the game just a little harder to take.
Posted May 9th 2008 11:00AM by Akela Talamasca
Filed under: Hacks, FPS, Opinion

The Techalicious blog has a
potential fix for those of us (this blogger included) who suffer from
simulation sickness, or '
Doom sickness' -- where playing an FPS for too long induces nausea. Apparently, wearing an
acupressure wristband, that presses plastic beads against a pressure point on the wrist -- helps to immediately relieve the nausea.
Obviously, your mileage may vary, but it's worth trying. Other solutions include
Dramamine, straight infusion of
ginger, and not playing any more first-person shooters. Obviously, that last is not a serious option, so tell us: how do you get around the sickness?
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